NAME
SWFMovie_assignSymbol - assigns a symbolic name for a SWFCharacter
SYNOPSIS
#include <ming.h>
void SWFMovie_assignSymbol
(
	SWFMovie m,
	SWFCharacter character,
	const char *name
);
PARAMETERS
- 
SWFMovie m
- 
Not Documented.
- 
SWFCharacter character
- 
Target.
- 
const char *name
- 
Symbol.
DESCRIPTION
Such classes are available for usage in other SWF files
and can be referenced from inside the current movie.
To assign a symbol to the root movie use NULL as character
value.